Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).

This commit is contained in:
Filip Maj 2019-06-19 00:05:18 -04:00
parent 7587a6e142
commit 0f61c4c0e1
544 changed files with 54548 additions and 55498 deletions

View file

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/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using Meteor.Common;
using System;
using System.IO;
using System.Linq;
using System.Net;
namespace FFXIVClassic_Map_Server
{
class ConfigConstants
{
public static String OPTIONS_BINDIP;
public static String OPTIONS_PORT;
public static bool OPTIONS_TIMESTAMP = false;
public static uint DATABASE_WORLDID;
public static String DATABASE_HOST;
public static String DATABASE_PORT;
public static String DATABASE_NAME;
public static String DATABASE_USERNAME;
public static String DATABASE_PASSWORD;
public static bool Load()
{
Program.Log.Info("Loading map_config.ini file... ");
if (!File.Exists("./map_config.ini"))
{
Program.Log.Error("FILE NOT FOUND");
Program.Log.Error("Loading defaults... ");
}
INIFile configIni = new INIFile("./map_config.ini");
ConfigConstants.OPTIONS_BINDIP = configIni.GetValue("General", "server_ip", "127.0.0.1");
ConfigConstants.OPTIONS_PORT = configIni.GetValue("General", "server_port", "1989");
ConfigConstants.OPTIONS_TIMESTAMP = configIni.GetValue("General", "showtimestamp", "true").ToLower().Equals("true");
ConfigConstants.DATABASE_WORLDID = UInt32.Parse(configIni.GetValue("Database", "worldid", "0"));
ConfigConstants.DATABASE_HOST = configIni.GetValue("Database", "host", "");
ConfigConstants.DATABASE_PORT = configIni.GetValue("Database", "port", "");
ConfigConstants.DATABASE_NAME = configIni.GetValue("Database", "database", "");
ConfigConstants.DATABASE_USERNAME = configIni.GetValue("Database", "username", "");
ConfigConstants.DATABASE_PASSWORD = configIni.GetValue("Database", "password", "");
return true;
}
public static void ApplyLaunchArgs(string[] launchArgs)
{
var args = (from arg in launchArgs select arg.ToLower().Trim().TrimStart('-')).ToList();
for (var i = 0; i + 1 < args.Count; i += 2)
{
var arg = args[i];
var val = args[i + 1];
var legit = false;
if (arg == "ip")
{
IPAddress ip;
if (IPAddress.TryParse(val, out ip) && (legit = true))
OPTIONS_BINDIP = val;
}
else if (arg == "port")
{
UInt16 port;
if (UInt16.TryParse(val, out port) && (legit = true))
OPTIONS_PORT = val;
}
else if (arg == "user" && (legit = true))
{
DATABASE_USERNAME = val;
}
else if (arg == "p" && (legit = true))
{
DATABASE_PASSWORD = val;
}
else if (arg == "db" && (legit = true))
{
DATABASE_NAME = val;
}
else if (arg == "host" && (legit = true))
{
DATABASE_HOST = val;
}
if (!legit)
{
Program.Log.Error("Invalid parameter <{0}> for argument: <--{1}> or argument doesnt exist!", val, arg);
}
}
}
}
}