Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).

This commit is contained in:
Filip Maj 2019-06-19 00:05:18 -04:00
parent 7587a6e142
commit 0f61c4c0e1
544 changed files with 54548 additions and 55498 deletions

View file

@ -0,0 +1,86 @@
/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.IO;
using System.Text;
using Meteor.Common;
namespace Meteor.Lobby.Packets
{
class CharaCreatorPacket
{
public const ushort OPCODE = 0x0E;
public const ushort RESERVE = 0x01;
public const ushort MAKE = 0x02;
public const ushort RENAME = 0x03;
public const ushort DELETE = 0x04;
public const ushort RENAME_RETAINER = 0x06;
private UInt64 sequence;
private ushort command;
private uint pid;
private uint cid;
private uint type;
private uint ticket;
private string charaName;
private string worldName;
public CharaCreatorPacket(UInt64 sequence, ushort command, uint pid, uint cid, uint ticket, string charaName, string worldName)
{
this.sequence = sequence;
this.command = command;
this.pid = pid;
this.cid = cid;
this.type = 0x400017;
this.ticket = ticket;
this.charaName = charaName;
this.worldName = worldName;
}
public SubPacket BuildPacket()
{
MemoryStream memStream = new MemoryStream(0x1F0);
BinaryWriter binWriter = new BinaryWriter(memStream);
binWriter.Write((UInt64)sequence);
binWriter.Write((byte)1);
binWriter.Write((byte)1);
binWriter.Write((UInt16)command);
binWriter.Write((UInt32)0);
binWriter.Write((UInt32)pid); //PID
binWriter.Write((UInt32)cid); //CID
binWriter.Write((UInt32)type); //Type?
binWriter.Write((UInt32)ticket); //Ticket
binWriter.Write(Encoding.ASCII.GetBytes(charaName.PadRight(0x20, '\0'))); //Name
binWriter.Write(Encoding.ASCII.GetBytes(worldName.PadRight(0x20, '\0'))); //World Name
byte[] data = memStream.GetBuffer();
binWriter.Dispose();
memStream.Dispose();
return new SubPacket(OPCODE, 0xe0006868, data);
}
}
}