Cleaned up namespaces (still have to do Map Project) and removed references to FFXIV Classic from the code. Removed the Launcher Editor project as it is no longer needed (host file editing is cleaner).

This commit is contained in:
Filip Maj 2019-06-19 00:05:18 -04:00
parent 7587a6e142
commit 0f61c4c0e1
544 changed files with 54548 additions and 55498 deletions

View file

@ -0,0 +1,541 @@
// *******************************
// *** INIFile class V2.1 ***
// *******************************
// *** (C)2009-2013 S.T.A. snc ***
// *******************************
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
namespace Meteor.Common
{
public class INIFile
{
#region "Declarations"
// *** Lock for thread-safe access to file and local cache ***
private object m_Lock = new object();
// *** File name ***
private string m_FileName = null;
internal string FileName
{
get
{
return m_FileName;
}
}
// *** Lazy loading flag ***
private bool m_Lazy = false;
// *** Automatic flushing flag ***
private bool m_AutoFlush = false;
// *** Local cache ***
private Dictionary<string, Dictionary<string, string>> m_Sections = new Dictionary<string, Dictionary<string, string>>();
private Dictionary<string, Dictionary<string, string>> m_Modified = new Dictionary<string, Dictionary<string, string>>();
// *** Local cache modified flag ***
private bool m_CacheModified = false;
#endregion
#region "Methods"
// *** Constructor ***
public INIFile(string FileName)
{
Initialize(FileName, false, false);
}
public INIFile(string FileName, bool Lazy, bool AutoFlush)
{
Initialize(FileName, Lazy, AutoFlush);
}
// *** Initialization ***
private void Initialize(string FileName, bool Lazy, bool AutoFlush)
{
m_FileName = FileName;
m_Lazy = Lazy;
m_AutoFlush = AutoFlush;
if (!m_Lazy) Refresh();
}
// *** Parse section name ***
private string ParseSectionName(string Line)
{
if (!Line.StartsWith("[")) return null;
if (!Line.EndsWith("]")) return null;
if (Line.Length < 3) return null;
return Line.Substring(1, Line.Length - 2);
}
// *** Parse key+value pair ***
private bool ParseKeyValuePair(string Line, ref string Key, ref string Value)
{
// *** Check for key+value pair ***
int i;
if ((i = Line.IndexOf('=')) <= 0) return false;
int j = Line.Length - i - 1;
Key = Line.Substring(0, i).Trim();
if (Key.Length <= 0) return false;
Value = (j > 0) ? (Line.Substring(i + 1, j).Trim()) : ("");
return true;
}
// *** Read file contents into local cache ***
internal void Refresh()
{
lock (m_Lock)
{
StreamReader sr = null;
try
{
// *** Clear local cache ***
m_Sections.Clear();
m_Modified.Clear();
// *** Open the INI file ***
try
{
sr = new StreamReader(m_FileName);
}
catch (FileNotFoundException)
{
return;
}
// *** Read up the file content ***
Dictionary<string, string> CurrentSection = null;
string s;
string SectionName;
string Key = null;
string Value = null;
while ((s = sr.ReadLine()) != null)
{
s = s.Trim();
// *** Check for section names ***
SectionName = ParseSectionName(s);
if (SectionName != null)
{
// *** Only first occurrence of a section is loaded ***
if (m_Sections.ContainsKey(SectionName))
{
CurrentSection = null;
}
else
{
CurrentSection = new Dictionary<string, string>();
m_Sections.Add(SectionName, CurrentSection);
}
}
else if (CurrentSection != null)
{
// *** Check for key+value pair ***
if (ParseKeyValuePair(s, ref Key, ref Value))
{
// *** Only first occurrence of a key is loaded ***
if (!CurrentSection.ContainsKey(Key))
{
CurrentSection.Add(Key, Value);
}
}
}
}
}
finally
{
// *** Cleanup: close file ***
if (sr != null) sr.Close();
sr = null;
}
}
}
// *** Flush local cache content ***
internal void Flush()
{
lock (m_Lock)
{
PerformFlush();
}
}
private void PerformFlush()
{
// *** If local cache was not modified, exit ***
if (!m_CacheModified) return;
m_CacheModified = false;
// *** Check if original file exists ***
bool OriginalFileExists = File.Exists(m_FileName);
// *** get temporary file name ***
string TmpFileName = Path.ChangeExtension(m_FileName, "$n$");
// *** Copy content of original file to temporary file, replace modified values ***
StreamWriter sw = null;
// *** Create the temporary file ***
sw = new StreamWriter(TmpFileName);
try
{
Dictionary<string, string> CurrentSection = null;
if (OriginalFileExists)
{
StreamReader sr = null;
try
{
// *** Open the original file ***
sr = new StreamReader(m_FileName);
// *** Read the file original content, replace Changes with local cache values ***
string s;
string SectionName;
string Key = null;
string Value = null;
bool Unmodified;
bool Reading = true;
while (Reading)
{
s = sr.ReadLine();
Reading = (s != null);
// *** Check for end of file ***
if (Reading)
{
Unmodified = true;
s = s.Trim();
SectionName = ParseSectionName(s);
}
else
{
Unmodified = false;
SectionName = null;
}
// *** Check for section names ***
if ((SectionName != null) || (!Reading))
{
if (CurrentSection != null)
{
// *** Write all remaining modified values before leaving a section ****
if (CurrentSection.Count > 0)
{
foreach (string fkey in CurrentSection.Keys)
{
if (CurrentSection.TryGetValue(fkey, out Value))
{
sw.Write(fkey);
sw.Write('=');
sw.WriteLine(Value);
}
}
sw.WriteLine();
CurrentSection.Clear();
}
}
if (Reading)
{
// *** Check if current section is in local modified cache ***
if (!m_Modified.TryGetValue(SectionName, out CurrentSection))
{
CurrentSection = null;
}
}
}
else if (CurrentSection != null)
{
// *** Check for key+value pair ***
if (ParseKeyValuePair(s, ref Key, ref Value))
{
if (CurrentSection.TryGetValue(Key, out Value))
{
// *** Write modified value to temporary file ***
Unmodified = false;
CurrentSection.Remove(Key);
sw.Write(Key);
sw.Write('=');
sw.WriteLine(Value);
}
}
}
// *** Write unmodified lines from the original file ***
if (Unmodified)
{
sw.WriteLine(s);
}
}
// *** Close the original file ***
sr.Close();
sr = null;
}
finally
{
// *** Cleanup: close files ***
if (sr != null) sr.Close();
sr = null;
}
}
// *** Cycle on all remaining modified values ***
foreach (KeyValuePair<string, Dictionary<string, string>> SectionPair in m_Modified)
{
CurrentSection = SectionPair.Value;
if (CurrentSection.Count > 0)
{
sw.WriteLine();
// *** Write the section name ***
sw.Write('[');
sw.Write(SectionPair.Key);
sw.WriteLine(']');
// *** Cycle on all key+value pairs in the section ***
foreach (KeyValuePair<string, string> ValuePair in CurrentSection)
{
// *** Write the key+value pair ***
sw.Write(ValuePair.Key);
sw.Write('=');
sw.WriteLine(ValuePair.Value);
}
CurrentSection.Clear();
}
}
m_Modified.Clear();
// *** Close the temporary file ***
sw.Close();
sw = null;
// *** Rename the temporary file ***
File.Copy(TmpFileName, m_FileName, true);
// *** Delete the temporary file ***
File.Delete(TmpFileName);
}
finally
{
// *** Cleanup: close files ***
if (sw != null) sw.Close();
sw = null;
}
}
// *** Read a value from local cache ***
public string GetValue(string SectionName, string Key, string DefaultValue)
{
// *** Lazy loading ***
if (m_Lazy)
{
m_Lazy = false;
Refresh();
}
lock (m_Lock)
{
// *** Check if the section exists ***
Dictionary<string, string> Section;
if (!m_Sections.TryGetValue(SectionName, out Section)) return DefaultValue;
// *** Check if the key exists ***
string Value;
if (!Section.TryGetValue(Key, out Value)) return DefaultValue;
// *** Return the found value ***
return Value;
}
}
// *** Insert or modify a value in local cache ***
internal void SetValue(string SectionName, string Key, string Value)
{
// *** Lazy loading ***
if (m_Lazy)
{
m_Lazy = false;
Refresh();
}
lock (m_Lock)
{
// *** Flag local cache modification ***
m_CacheModified = true;
// *** Check if the section exists ***
Dictionary<string, string> Section;
if (!m_Sections.TryGetValue(SectionName, out Section))
{
// *** If it Doesn't, Add it ***
Section = new Dictionary<string, string>();
m_Sections.Add(SectionName,Section);
}
// *** Modify the value ***
if (Section.ContainsKey(Key)) Section.Remove(Key);
Section.Add(Key, Value);
// *** Add the modified value to local modified values cache ***
if (!m_Modified.TryGetValue(SectionName, out Section))
{
Section = new Dictionary<string, string>();
m_Modified.Add(SectionName, Section);
}
if (Section.ContainsKey(Key)) Section.Remove(Key);
Section.Add(Key, Value);
// *** Automatic flushing : immediately write any modification to the file ***
if (m_AutoFlush) PerformFlush();
}
}
// *** Encode byte array ***
private string EncodeByteArray(byte[] Value)
{
if (Value == null) return null;
StringBuilder sb = new StringBuilder();
foreach (byte b in Value)
{
string hex = Convert.ToString(b, 16);
int l = hex.Length;
if (l > 2)
{
sb.Append(hex.Substring(l - 2, 2));
}
else
{
if (l < 2) sb.Append("0");
sb.Append(hex);
}
}
return sb.ToString();
}
// *** Decode byte array ***
private byte[] DecodeByteArray(string Value)
{
if (Value == null) return null;
int l = Value.Length;
if (l < 2) return new byte[] { };
l /= 2;
byte[] Result = new byte[l];
for (int i = 0; i < l; i++) Result[i] = Convert.ToByte(Value.Substring(i * 2, 2), 16);
return Result;
}
// *** Getters for various types ***
internal bool GetValue(string SectionName, string Key, bool DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(System.Globalization.CultureInfo.InvariantCulture));
int Value;
if (int.TryParse(StringValue, out Value)) return (Value != 0);
return DefaultValue;
}
internal int GetValue(string SectionName, string Key, int DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
int Value;
if (int.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
return DefaultValue;
}
internal uint GetValue(string SectionName, string Key, uint DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
uint Value;
if (uint.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
return DefaultValue;
}
internal long GetValue(string SectionName, string Key, long DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
long Value;
if (long.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
return DefaultValue;
}
internal Double GetValue(string SectionName, string Key, Double DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
double Value;
if (double.TryParse(StringValue, NumberStyles.Any, CultureInfo.InvariantCulture, out Value)) return Value;
return DefaultValue;
}
internal byte[] GetValue(string SectionName, string Key, byte[] DefaultValue)
{
string StringValue = GetValue(SectionName, Key, EncodeByteArray(DefaultValue));
try
{
return DecodeByteArray(StringValue);
}
catch (FormatException)
{
return DefaultValue;
}
}
internal DateTime GetValue(string SectionName, string Key, DateTime DefaultValue)
{
string StringValue = GetValue(SectionName, Key, DefaultValue.ToString(CultureInfo.InvariantCulture));
DateTime Value;
if (DateTime.TryParse(StringValue, CultureInfo.InvariantCulture, DateTimeStyles.AllowWhiteSpaces | DateTimeStyles.NoCurrentDateDefault | DateTimeStyles.AssumeLocal, out Value)) return Value;
return DefaultValue;
}
// *** Setters for various types ***
internal void SetValue(string SectionName, string Key, bool Value)
{
SetValue(SectionName, Key, (Value) ? ("1") : ("0"));
}
internal void SetValue(string SectionName, string Key, int Value)
{
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
}
internal void SetValue(string SectionName, string Key, long Value)
{
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
}
internal void SetValue(string SectionName, string Key, Double Value)
{
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
}
internal void SetValue(string SectionName, string Key, byte[] Value)
{
SetValue(SectionName, Key, EncodeByteArray(Value));
}
internal void SetValue(string SectionName, string Key, DateTime Value)
{
SetValue(SectionName, Key, Value.ToString(CultureInfo.InvariantCulture));
}
#endregion
}
}