Packet refactoring.

This commit is contained in:
Filip Maj 2019-07-26 23:24:06 -04:00
parent 96641865bc
commit 0ec9c5576c
22 changed files with 115 additions and 109 deletions

View file

@ -21,7 +21,6 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
using System;
using System.IO;
using System.Text;
using Meteor.Common;
@ -32,7 +31,7 @@ namespace Meteor.Map.packets.send.events
public const ushort OPCODE = 0x0131;
public const uint PACKET_SIZE = 0x50;
public static SubPacket BuildPacket(uint sourcePlayerActorId, uint eventOwnerActorID, string eventStarter)
public static SubPacket BuildPacket(uint sourcePlayerActorId, uint eventOwnerActorID, string eventName, byte eventType)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
int maxBodySize = data.Length - 0x80;
@ -43,8 +42,8 @@ namespace Meteor.Map.packets.send.events
{
binWriter.Write((UInt32)sourcePlayerActorId);
binWriter.Write((UInt32)0);
binWriter.Write((Byte)1);
binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter));
binWriter.Write((Byte)eventType);
Utils.WriteNullTermString(binWriter, eventName);
}
}