Checks and fixes for lua.

This commit is contained in:
Filip Maj 2017-03-20 21:51:43 -04:00
parent 7c25b14640
commit 0a94840419
5 changed files with 33 additions and 10 deletions

View file

@ -60,6 +60,18 @@ namespace FFXIVClassic_Map_Server.Actors
this.moveSpeeds[3] = SetActorSpeedPacket.DEFAULT_ACTIVE;
}
public void SetPushCircleRange(string triggerName, float size)
{
if (eventConditions == null || eventConditions.pushWithCircleEventConditions == null)
return;
foreach (EventList.PushCircleEventCondition condition in eventConditions.pushWithCircleEventConditions)
{
if (condition.conditionName.Equals(triggerName))
condition.radius = size;
}
}
public SubPacket CreateAddActorPacket(uint playerActorId, byte val)
{
return AddActorPacket.BuildPacket(actorId, playerActorId, val);