Started to implement private areas. Works mostly, but only one instance is created. All the push triggers work more or less except bounding box.

This commit is contained in:
Filip Maj 2016-03-20 19:29:38 -04:00
parent 67fed3dba5
commit 0876b293e8
13 changed files with 200 additions and 81 deletions

View file

@ -1,4 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
@ -13,7 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
public const ushort OPCODE = 0x016B;
public const uint PACKET_SIZE = 0x48;
public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, byte unknown1, byte unknown2, string conditionName)
public static SubPacket buildPacket(uint playerActorID, uint sourceActorID, EventList.NoticeEventCondition condition)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@ -21,9 +22,9 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.events
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((Byte)unknown1);
binWriter.Write((Byte)unknown2);
binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(conditionName));
binWriter.Write((Byte)condition.unknown1);
binWriter.Write((Byte)condition.unknown2);
binWriter.Write(Encoding.ASCII.GetBytes(condition.conditionName), 0, Encoding.ASCII.GetByteCount(condition.conditionName) >= 0x24 ? 0x24 : Encoding.ASCII.GetByteCount(condition.conditionName));
}
}