Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.

This commit is contained in:
Filip Maj 2017-06-27 17:36:47 -04:00
parent 516564a896
commit 08477780f8
4 changed files with 3 additions and 33 deletions

View file

@ -0,0 +1,29 @@
using System.IO;
using FFXIVClassic.Common;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetActorBGPropertiesPacket
{
public const ushort OPCODE = 0x00D8;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint sourceActorId, uint val1, uint val2)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)val1);
binWriter.Write((UInt32)val2);
}
}
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}