Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.

This commit is contained in:
Filip Maj 2019-05-04 18:53:00 -04:00
parent e236e1d207
commit 080f9ea23d
5 changed files with 31 additions and 23 deletions

View file

@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Seek(0x20, SeekOrigin.Begin);
binWriter.Write((UInt32)1); //Num actions (always 1 for this)
binWriter.Write((UInt16)commandId);
binWriter.Write((UInt16)0x801); //?
binWriter.Write((UInt16)0x810); //?
binWriter.Write((UInt32)action.targetId);
@ -42,7 +42,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
binWriter.Write((UInt32)action.effectId);
binWriter.Write((Byte)action.param);
binWriter.Write((Byte)1); //?
binWriter.Write((Byte)action.hitNum);
}
}