Fixed NLog config for map server. Added some debug printouts while testing.

This commit is contained in:
Filip Maj 2016-08-29 09:03:48 -04:00
parent 37b098e87a
commit 06e7ea59f4
4 changed files with 12 additions and 5 deletions

View file

@ -4,6 +4,7 @@ using System.Net.Sockets;
using FFXIVClassic.Common;
using System.Collections.Concurrent;
using System.Net;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server
{
@ -17,7 +18,9 @@ namespace FFXIVClassic_Map_Server
public void QueuePacket(BasePacket packet)
{
//SendPacketQueue.Add(packet);
List<SubPacket> subPackets = packet.GetSubpackets();
foreach (SubPacket s in subPackets)
SendPacketQueue.Add(s);
}
public void QueuePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)