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Fixed NLog config for map server. Added some debug printouts while testing.
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parent
37b098e87a
commit
06e7ea59f4
4 changed files with 12 additions and 5 deletions
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@ -4,6 +4,7 @@ using System.Net.Sockets;
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using FFXIVClassic.Common;
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using System.Collections.Concurrent;
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using System.Net;
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using System.Collections.Generic;
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namespace FFXIVClassic_Map_Server
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{
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@ -17,7 +18,9 @@ namespace FFXIVClassic_Map_Server
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public void QueuePacket(BasePacket packet)
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{
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//SendPacketQueue.Add(packet);
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List<SubPacket> subPackets = packet.GetSubpackets();
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foreach (SubPacket s in subPackets)
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SendPacketQueue.Add(s);
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}
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public void QueuePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
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