mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 14:34:32 +02:00
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though) - fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid - corrected typo in warp command lua description - added logger for lua cause i forgot to last time
This commit is contained in:
parent
7f65cfcbbf
commit
065fe05795
14 changed files with 60 additions and 12 deletions
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_achievements`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_achievements`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -795,4 +797,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:49
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_actor_appearance`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_actor_appearance`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -7916,4 +7918,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:50
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@ -8,6 +8,8 @@ Date: 6/21/2016 10:49:37 PM
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*/
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SET FOREIGN_KEY_CHECKS=0;
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SET autocommit = 0;
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-- ----------------------------
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-- Table structure for gamedata_actor_class
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-- ----------------------------
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@ -8006,3 +8008,5 @@ INSERT INTO `gamedata_actor_class` VALUES ('9220405', '', '2', null);
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INSERT INTO `gamedata_actor_class` VALUES ('9220406', '', '2', null);
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INSERT INTO `gamedata_actor_class` VALUES ('9220407', '', '2', null);
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INSERT INTO `gamedata_actor_class` VALUES ('9220408', '', '2', null);
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COMMIT;
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -8476,4 +8478,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:51
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items_accessory`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items_accessory`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -326,4 +328,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:51
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items_armor`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items_armor`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items_equipment`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items_equipment`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -4946,4 +4948,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:52
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items_graphics`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items_graphics`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -144,4 +146,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:52
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@ -19,6 +19,8 @@
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-- Table structure for table `gamedata_items_weapon`
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--
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SET autocommit = 0;
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DROP TABLE IF EXISTS `gamedata_items_weapon`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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@ -1230,4 +1232,6 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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COMMIT;
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-- Dump completed on 2016-06-07 22:54:52
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@ -1,5 +1,5 @@
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#!/bin/bash
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IMPORT_PATH=C:/repositories/ffxiv-classic-server/sql/
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IMPORT_PATH="C://coding//repositories//ffxiv related//ffxivclassic//ffxiv-classic-server//sql//"
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USER=root
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PASS=root
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DBNAME=ffxiv_server
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@ -8,14 +8,18 @@ ECHO Creating Database $DBNAME
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mysqladmin -h localhost -u $USER -p$PASS DROP $DBNAME
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ECHO Creating Database $DBNAME
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mysqladmin -h localhost -u $USER -p$PASS CREATE $DBNAME
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mysqladmin -h localhost -u $USER -p$PASS CREATE $DBNAME IF NOT EXISTS $DBNAME
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ECHO Loading $DBNAME tables into the database
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cd $IMPORT_PATH
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for X in *.sql;
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do
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echo Importing $X;
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"C:\program files\mysql\mysql server 5.7\bin\mysql" $DBNAME -h localhost -u $USER -p$PASS < $X
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sh cd $IMPORT_PATH
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for X in '*.sql';
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do
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for Y in $X
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do
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echo Importing $Y;
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"C:\program files\mysql\mysql server 5.7\bin\mysql" $DBNAME -h localhost -u $USER -p$PASS < $Y
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done
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done
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ECHO Finished!
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