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start of ai based on kjLotus's code on dsp
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c70cf022b7
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9 changed files with 191 additions and 1 deletions
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@ -85,6 +85,13 @@
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<Compile Include="actors\area\PrivateAreaContent.cs" />
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<Compile Include="actors\area\SpawnLocation.cs" />
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<Compile Include="actors\area\Zone.cs" />
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<Compile Include="actors\chara\ai\AIContainer.cs" />
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<Compile Include="actors\chara\ai\controllers\Controller.cs" />
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<Compile Include="actors\chara\ai\controllers\MobController.cs" />
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<Compile Include="actors\chara\ai\controllers\PlayerController.cs" />
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<Compile Include="actors\chara\ai\state\AttackState.cs" />
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<Compile Include="actors\chara\ai\state\State.cs" />
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<Compile Include="actors\chara\ai\utils\AttackUtils.cs" />
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<Compile Include="actors\chara\npc\ActorClass.cs" />
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<Compile Include="actors\chara\npc\NpcWork.cs" />
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<Compile Include="actors\chara\AetheryteWork.cs" />
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@ -340,7 +347,6 @@
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="actors\chara\ai\" />
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<Folder Include="navmesh\" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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