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Fixed redundant looping when removing/finishing a director. Fixed issue where packets to delete content group wouldn't send. Fixed issue where ContentGroups/Directors weren't clearing after deletion causing a growing amount of zombie groups/directors.
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875b76634a
commit
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6 changed files with 15 additions and 8 deletions
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@ -128,7 +128,7 @@ namespace FFXIVClassic_Map_Server.actors.group
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public void DeleteGroup()
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{
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SendDeletePackets();
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SendDeletePackets(members);
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for (int i = 0; i < members.Count; i++)
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{
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Session s = Server.GetServer().GetSession(members[i]);
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