New scripts

New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
This commit is contained in:
Yogurt 2019-05-29 23:05:40 -07:00
parent 4f80023156
commit 00017468cc
129 changed files with 884 additions and 396 deletions

View file

@ -1,13 +1,7 @@
require("modifiers")
require("battleutils")
function onCommandStart(effect, attacker, command, actionContainer)
--Random guess
command.enmityModifier += 0.25;
end
function onHit(effect, attacker, defender, action, actionContainer)
function onHit(effect, attacker, defender, skill, action, actionContainer)
if skill.id == 27259 then
--Effect stacks up to 3 times
if effect.GetTier() < 3 then
@ -16,8 +10,8 @@ function onHit(effect, attacker, defender, action, actionContainer)
end
end
function onMiss(effect, attacker, defender, action, actionContainer)
function onMiss(effect, attacker, defender, skill, action, actionContainer)
if skill.id == 27259 then
effect.SetTier(0);
end
end