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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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129 changed files with 884 additions and 396 deletions
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@ -1,7 +1,7 @@
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require("battleutils")
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function onHit(effect, attacker, defender, action, actionContainer)
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if action.commandType == CommandType.AutoAttack then
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function onHit(effect, attacker, defender, skill, action, actionContainer)
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if skill.GetCommandType() == CommandType.AutoAttack then
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local healPercent = 0.20;
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if effect.GetTier() == 2 then
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@ -10,6 +10,6 @@ function onHit(effect, attacker, defender, action, actionContainer)
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local amount = math.floor((healPercent * action.amount) + 1);
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attacker.AddHP(amount);
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actionContainer.AddHPAction(defender.actorId, 30332, amount);
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actionContainer.AddHPAbsorbAction(defender.actorId, 30332, amount);
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end
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end;
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