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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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129 changed files with 884 additions and 396 deletions
17
data/scripts/effects/blindside2.lua
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17
data/scripts/effects/blindside2.lua
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require("modifiers")
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require("battleutils")
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--Forces crit of a single WS action from rear.
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function onPreAction(effect, caster, target, skill, action, actionContainer)
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--If action hit from the rear and is a weaponskill ation
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if (action.param == HitDirection.Rear and skill.GetCommandType() == CommandType.WeaponSkill) then
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--Set action's crit rate to 100%
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action.critRate = 100.0;
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end
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--Figure out INT bonus for tier 2
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--Remove status and add message
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target.statusEffects.RemoveStatusEffect(effect, actionContainer);
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end;
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