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New scripts
New scripts for commands and effects that use the new function signatures and work with the new statuseffectcontainer
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129 changed files with 884 additions and 396 deletions
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@ -1,5 +1,6 @@
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require("global");
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require("weaponskill");
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require("modifiers")
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function onSkillPrepare(caster, target, skill)
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return 0;
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@ -23,8 +24,8 @@ function onCombo(caster, target, skill)
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apPerHit = 24;
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end
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attacker.SubtractMod(modifiersGlobal.Attack, apPerHit * berserk.GetExtra());
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attacker.Add(modifiersGlobal.Defense, defPerHit * berserk.GetExtra());
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caster.SubtractMod(modifiersGlobal.Attack, apPerHit * berserk.GetExtra());
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caster.Add(modifiersGlobal.Defense, defPerHit * berserk.GetExtra());
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berserk.SetExtra(0);
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skill.basePotency = skill.basePotency * 1.5;
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