New scripts

New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
This commit is contained in:
Yogurt 2019-05-29 23:05:40 -07:00
parent 4f80023156
commit 00017468cc
129 changed files with 884 additions and 396 deletions

View file

@ -21,6 +21,9 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
--DoAction handles rates, buffs, dealing damage
action.DoAction(caster, target, skill, actionContainer);
--Try to apply status effect
action.TryStatus(caster, target, skill, actionContainer, true);
--Status only seems to apply on the first hit
if(action.ActionLanded() and action.hitNum == 1) then
--Try to apply status effect
action.TryStatus(caster, target, skill, actionContainer, true);
end
end;