New scripts

New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
This commit is contained in:
Yogurt 2019-05-29 23:05:40 -07:00
parent 4f80023156
commit 00017468cc
129 changed files with 884 additions and 396 deletions

View file

@ -12,10 +12,7 @@ end;
--Dispel
--Does dispel have a text id?
function onCombo(caster, target, skill)
local effects = target.statusEffects.GetStatusEffectsByFlag(16); --lose on dispel
if effects != nil then
target.statusEffects.RemoveStatusEffect(effects[0]);
end;
return 0;
end;
function onSkillFinish(caster, target, skill, action, actionContainer)
@ -25,6 +22,7 @@ function onSkillFinish(caster, target, skill, action, actionContainer)
--DoAction handles rates, buffs, dealing damage
action.DoAction(caster, target, skill, actionContainer);
--Try to apply status effect
action.TryStatus(caster, target, skill, actionContainer, true);
if skill.isCombo then
target.statusEffects.RemoveStatusEffect(GetRandomEffectByFlag(8), actionContainer, 30336);
end
end;