New scripts

New scripts for commands and effects that use the new function
signatures and work with the new statuseffectcontainer
This commit is contained in:
Yogurt 2019-05-29 23:05:40 -07:00
parent 4f80023156
commit 00017468cc
129 changed files with 884 additions and 396 deletions

View file

@ -12,9 +12,9 @@ end;
function onSkillFinish(caster, target, skill, action, actionContainer)
--Is this before or after status is gained?
--Will probably need to switch to a flag for this because it might include more than just these 3 effects.
actionContainer.AddAction(caster.statusEffects.RemoveStatusEffectForBattleAction(228011));
actionContainer.AddAction(caster.statusEffects.RemoveStatusEffectForBattleAction(228013));
actionContainer.AddAction(caster.statusEffects.RemoveStatusEffectForBattleAction(228021));
caster.statusEffects.RemoveStatusEffect(228011, actionContainer, 30329);
caster.statusEffects.RemoveStatusEffect(228013, actionContainer, 30329);
caster.statusEffects.RemoveStatusEffect(228021, actionContainer, 30329);
action.DoAction(caster, target, skill, actionContainer);
end;