muddesigner/MudEngine/GameObjects/Characters
Scionwest_cp 45931f5fe6 MudEngine:
- Added a new Type called DialogChat which will be used to hold branched dialogs for characters.
 - Added initial support for Dialog chatting in BaseCharacter. This will primarily be for AI, as Users already have the Say command and don't use branched dialog.
 - Added primitive checking during BaseCharacter.Load() to find the correct Room for the character in the event that two Zones with the same name exist.
2011-05-08 11:00:36 -07:00
..
BaseCharacter.cs MudEngine: 2011-05-08 11:00:36 -07:00
BaseStats.cs MudEngine: 2010-09-03 19:50:32 -07:00
DialogChat.cs MudEngine: 2011-05-08 11:00:36 -07:00