- Door Linking implementation started. - Duplicate directions are not allowed within a Room - If a User enters the name of a non-existing Room for linking to a Doorway, the Designer generates that Room for the User. - Room Editor now refreshes it's list of Rooms after the Doorway Manager closes so that auto generated Rooms are displayed. - Added new Doorway Manager UI Engine: - Added Door.DoorwayExist() method to the Door class. |
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.. | ||
Door.cs | ||
Realm.cs | ||
Room.cs | ||
StartingLocation.cs | ||
TravelDirections.cs | ||
Zone.cs |