- Added FileManager.GetDataCollection() Method for getting a collection of values that match the supplied parameter. This is used by environments for restoring saved object collections - World Restoration is now fully implemented. - Removed un-needed Log messages - Added a pushMessage parameter to Log.Write() allowing messages to be sent directly to the console instead of stacking them in a cache. All log messages now push the message by default. |
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Door.cs | ||
Realm.cs | ||
Room.cs | ||
StartingLocation.cs | ||
TravelDirections.cs | ||
Zone.cs |