Currently the Mud Designer still contains the old MudEngine classes until migration has been completed.
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
//Microsoft .NET Framework
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.IO;
|
|
using System.Xml.Serialization;
|
|
|
|
namespace MudEngine.FileSystem
|
|
{
|
|
internal class XmlSerialization
|
|
{
|
|
internal static void Save(string Filename, object o)
|
|
{
|
|
Stream stream = File.Create(Filename);
|
|
|
|
XmlSerializer serializer = new XmlSerializer(o.GetType());
|
|
serializer.Serialize(stream, o);
|
|
stream.Close();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Loads an item via Xml Deserialization
|
|
/// </summary>
|
|
/// <param name="Filename">The Xml document to deserialize.</param>
|
|
/// <returns></returns>
|
|
internal static object Load(string Filename, object o)
|
|
{
|
|
Stream stream = File.OpenRead(Filename);
|
|
|
|
object obj = new object();
|
|
XmlSerializer serializer = new XmlSerializer(o.GetType());
|
|
obj = (object)serializer.Deserialize(stream);
|
|
|
|
stream.Close();
|
|
return obj;
|
|
}
|
|
}
|
|
}
|