muddesigner/Mud Designer/MudEngine/Interfaces/IQuest.cs
Scionwest_cp d40b8690d5 - Migrated additional content from MudDesigner solution to MudEngine.
- Updated MudDesigner to reference the new MudEngine solution.
- MudDesigner currently references engine classes within it's own solution and the MudEngine solution. This will be addressed soon. All classes related to the engine will be moved to the MudEngine project.
- Began prepping for the removal of all UITypeEditor classes and the namespace from the MudDesigner project.

Please note that while this version will compile, it is currently broken. Projects do not get created correctly due to the migration I'm performing. The designer is given less priority at the moment as the engine is the primary focus. Projects will need to be hard-coded using the MudEngine library until the designer is fixed.
2010-07-15 20:21:56 -07:00

22 lines
580 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MudEngine.GameObjects;
namespace MudDesigner.Engine.Interfaces
{
interface IQuest
{
string Title { get; set; }
string Description { get; set; }
int ExperianceAward { get; set; }
int MinimumLevel { get; set; }
int MaximumLevel { get; set; }
//This or int? i'm not sure
Currency CurrencyAward { get; set; }
void AcceptQuest();
void CompleteQuest();
void TrashQuest();
}
}