muddesigner/MudEngine/Scripting/GameObjectCollection.cs
Scionwest_cp 4be5a831b1 MudEngine:
- BaseObject Saving and Loading fully implemented.
 - BaseCharacter Saving and Loading fully implemented.
 - Game.cs now contains SaveDataPaths property for allowing users to define where their data will be saved.
 -
2010-07-30 19:02:05 -07:00

20 lines
400 B
C#

//Microsoft .NET Framework
using System;
using System.Collections.Generic;
using System.Linq;
//MUD Engine
using MudEngine.FileSystem;
namespace MudEngine.Scripting
{
public class GameObjectCollection
{
internal List<GameObject> _GameObjects;
public GameObjectCollection()
{
_GameObjects = new List<GameObject>();
}
}
}