- Set the Game.PlayerCollection property to Protected. You can no longer modify this list unless the class inherits from Game. Only 1 script is allowed to inherit from Game. - Created Game.GetPlayerCollection() method for retrieving a read-only reference to the playerCollection so scripts can access player data it might needs. - Updated various classes and scripts due to no longer being able to access the PlayerCollection property.
10 lines
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460 B
XML
10 lines
No EOL
460 B
XML
<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>CommandClear.cs
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CommandCreate.cs
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CommandSay.cs
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EarthGame.cs
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</Value></Property><Property><Name>svn:ignore</Name><Value>CommandClear.cs
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CommandCreate.cs
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CommandSay.cs
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EarthGame.cs
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CommandHelp.cs
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</Value></Property></Properties></ItemProperties> |