muddesigner/MUDEngine/XmlSerialization.cs
Scionwest_cp c44c73c337 Initial Check in of Mud Designer.
Includes initial Designer HOME and partial Project Manager
2009-11-05 19:44:22 -08:00

42 lines
1.1 KiB
C#

#region ====== Using Statements ======
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Xml;
using System.Xml.Serialization;
using System.IO;
#endregion
namespace MUDEngine
{
public class XmlSerialization
{
public static void Save(string Filename, object o)
{
Stream stream = File.Create(Filename);
XmlSerializer serializer = new XmlSerializer(o.GetType());
serializer.Serialize(stream, o);
stream.Close();
}
/// <summary>
/// Loads an item via Xml Deserialization
/// </summary>
/// <param name="Filename">The Xml document to deserialize.</param>
/// <returns></returns>
public static object Load(string Filename, object o)
{
Stream stream = File.OpenRead(Filename);
object obj = new object();
XmlSerializer serializer = new XmlSerializer(o.GetType());
obj = (object)serializer.Deserialize(stream);
stream.Close();
return obj;
}
}
}