muddesigner/MudEngine/WinPC_Engine/Game/Environment
Scionwest_cp 43e93706ab Realm class now inherits from the new Environment class.
CharacterRole class created with helper static methods for converting strings to their correct CharacterRoles enum value.
Environment class has save/load support however Realms/Zones/Rooms do not yet.
2012-03-08 18:03:09 -08:00
..
Doorway.cs Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding. 2012-03-04 16:56:04 -08:00
Environment.cs Realm class now inherits from the new Environment class. 2012-03-08 18:03:09 -08:00
Realm.cs Realm class now inherits from the new Environment class. 2012-03-08 18:03:09 -08:00
Room.cs Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding. 2012-03-04 16:56:04 -08:00
TravelDirections.cs Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00
Zone.cs Basic Realm->Zone->Room combination is now created during World.Initialize(). This will be replaced with loading XML instead of hard-coding. 2012-03-04 16:56:04 -08:00