muddesigner/Mud Designer/Program.cs
Scionwest_cp b87136bc13 Project restructure completed. All editors now contained within a single Project.
Note that some things are still broken from the migration, but will be addressed.
2009-12-01 19:27:01 -08:00

36 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
//MudEngine
using MudDesigner.MudEngine;
using MudDesigner.MudEngine.Attributes;
using MudDesigner.MudEngine.FileSystem;
using MudDesigner.MudEngine.Objects;
using MudDesigner.MudEngine.Objects.Environment;
namespace MudDesigner
{
static class Program
{
public static ProjectInformation Project{ get; set; }
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Engine.ValidateDataPaths();
FileSystem.FileType = FileSystem.OutputFormats.XML;
Project = new ProjectInformation();
string filename = System.IO.Path.Combine(Engine.GetDataPath(Engine.SaveDataTypes.Root), "Project.Xml");
if (System.IO.File.Exists(filename))
Project = (ProjectInformation)FileSystem.Load(filename, Project);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MudDesigner.Editors.ToolkitLauncher());
}
}
}