muddesigner/MudEngine/WinPC_Engine/Game/Characters
Scionwest_cp 27f7e31772 * Re-wrote the Server code again. Now much more reliable and passes all connections to the ConnectionManager properly.
* StandardCharacter re-wrote to support the new Server code.  Also added event method support for various states.
* ConnectionManager re-wrote to support the new server.
* Work on Log message importance started
* INetworked.Connect now requires a Socket as its parameter.
* StandardGame no longer has Properties for MaxConnections and MaxQueuedConnections.  This is handle via StandardGame.Start() parameters.
* CommandLogin command added.  Initial check-in and not fully implemented.
2012-03-03 11:17:01 -08:00
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CharacterRoles.cs Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00
CharacterStats.cs Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00
MyCharacter.cs XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
StandardCharacter.cs * Re-wrote the Server code again. Now much more reliable and passes all connections to the ConnectionManager properly. 2012-03-03 11:17:01 -08:00