muddesigner/MudEngine/Commands
Scionwest_cp b3238d0227 MudEngine:
- Improvements to the EditRealm command. Bug fixes and tweaks
 - EditRealm command now updates All Zones and Rooms within other Realms when its Realm.name is changed instead of only child Zones/Rooms.
 - Realms, Zones and Rooms will now append a file extension if no file extension is supplied during GetRealm(), GetZone() and GetRoom() method invokes.
 - Realm.InitialZone is no longer read-only
 - Zone.InitialRoom is no longer read-only.
 - Added EditZone command. Allows for editing pre-existing Zones. Zones can be created via the Create command.
 - Added EditRoom command. Allows for editing pre-existing Rooms. Rooms can be created via the Create command.

MudGame:
 - Re-organized the Scripts directory. All Admin commands are now placed within a 'AdminCommands' folder while the player based commands are in a 'PlayerCommands' folder. All remaining scripts reside within the Scripts root folder.
2010-09-05 16:28:35 -07:00
..
CommandEditRealm.cs MudEngine: 2010-09-05 16:28:35 -07:00
CommandEditRoom.cs MudEngine: 2010-09-05 16:28:35 -07:00
CommandEditZone.cs MudEngine: 2010-09-05 16:28:35 -07:00
CommandLogin.cs MudEngine: 2010-09-05 16:28:35 -07:00
CommandRestart.cs MudEngine: 2010-09-04 09:16:00 -07:00
CommandSaveWorld.cs MudEngine: 2010-09-04 09:16:00 -07:00