muddesigner/MudEngine
2011-09-14 20:00:44 -07:00
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..svnbridge MudEngine: 2010-07-16 15:35:10 -07:00
Attributes Added beginning support for Dynamic Type Property Saving. Refer to my blog post for additional information in this: http://scionwest.net/2011/09/saving-type-data-dynamically/ 2011-09-13 20:20:12 -07:00
Commands Implemented an abstract BaseCommand 2011-09-13 19:50:52 -07:00
FileSystem Began the pain staking process of replacing the old and ugly Mud Designer Script Engine with my new rScripting Engine. 2011-04-24 19:44:48 -07:00
GameManagement MudCompiler: 2011-05-02 20:08:06 -07:00
GameObjects Added TerrainTypes enum for future adjustments made to Characters based off of the kind of terrain they're on. 2011-09-14 20:00:44 -07:00
Networking MudEngine: 2010-08-14 00:20:43 -07:00
Properties Updated the assembly information for each project in the Mud Designer Game Engine solution 2010-08-22 11:43:29 -07:00
Scripting Added beginning support for Dynamic Type Property Saving. Refer to my blog post for additional information in this: http://scionwest.net/2011/09/saving-type-data-dynamically/ 2011-09-13 20:20:12 -07:00
MudEngine.csproj Added TerrainTypes enum for future adjustments made to Characters based off of the kind of terrain they're on. 2011-09-14 20:00:44 -07:00
MudEngine.csproj.vspscc 2011-09-12 21:14:52 -07:00