muddesigner/Mud Designer/MudEngine/GameManagement
Scionwest_cp a98e2bc069 Designer:
- Corrected Project Information not being displayed when loaded for editing
 - Re-wrote Designer Save code to use the objects save code instead of FileManager. Resulted in 26% less code and cleaner source.
 - Project Explorer now checks Saved State of currently loaded object just like the Right-Click->Edit Object menu item does.

Engine:
 - ProjectInformation.Save() now implemented.
 - BaseObject.Save() now implemented. All objects inheriting from BaseObject can save itself. Including all Environment objects (Realms,Zones, Rooms) and Currency objects.
2010-01-18 21:31:47 -08:00
..
GameScript.cs Engine: 2010-01-17 18:58:26 -08:00
ProjectInformation.cs Designer: 2010-01-18 21:31:47 -08:00
QuestSetup.cs Engine: 2010-01-17 18:58:26 -08:00