muddesigner/MudEngine/Items/Bag.cs
Scionwest_cp a00f60d22b Migrated remaining source files into their new directory structures. Namespace migration to follow suit.
Moved rScript source files into the Mud Engine.Scripting files.  Planning on removing the reference to rScript.dll and keep everything within the MudEngine.
2011-09-27 19:15:37 -07:00

40 lines
826 B
C#

//Microsoft .NET Framework
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//MUD Engine
using MudEngine.GameObjects.Items;
namespace MudEngine.GameObjects
{
public class Bag : BaseObject
{
/// <summary>
/// Gets or Sets the size of the bag.
/// </summary>
public Int32 Size
{
get;
set;
}
private List<Items.BaseItem> Items { get; set; }
public Bag(GameManagement.Game game) : base(game)
{
}
public void Add(BaseItem item)
{
if (Items.Count < Size)
Items.Add(item);
}
public Int32 GetSlotsRemaining()
{
return Size - Items.Count;
}
}
}