muddesigner/MudEngine/GameManagement/CommandResults.cs
Scionwest_cp a52ccf8da9 MudEngine:
- Converted all Types from C# types to .NET Types (such as bool changed to Boolean, and int changed to Int32).
 - Zone no longer gets saved from within GameWorld.Save, but rather in Realm.Save()
 - Room no longer gets saved from within GameWorld.Save(), but rather in Zone.Save();
 - Added new SaveWorld command that admins only can execute to force save the world. It's not fully implemented at this time.

MudGame:
 - began work on command execution from within the server while it's running.
2010-08-14 00:20:43 -07:00

30 lines
629 B
C#

//Microsoft .NET Framework
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MudEngine.GameManagement
{
public class CommandResults
{
/// <summary>
/// Result of the command.
/// </summary>
public object[] Result { get; set; }
public CommandResults()
{
}
public CommandResults(object[] Result)
{
this.Result = Result;
}
public CommandResults(String message)
{
this.Result = new object[] { message };
}
}
}