Run the Game once, then edit the Settings.ini file generated to enable or disable the network server. Setting ServerEnabled to False will enable the Singleplayer offline mode within the engine.
54 lines
3.4 KiB
Text
54 lines
3.4 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C# Express 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MudEngine", "MudEngine\MudEngine.csproj", "{498943A8-DF5A-4DB0-B506-0BFF44788657}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MUDCompiler", "MUDCompiler\MUDCompiler.csproj", "{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MudGame", "MudGame\MudGame.csproj", "{0C47648F-8751-4A71-98ED-A3D0845627E2}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Mixed Platforms = Debug|Mixed Platforms
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Debug|x86 = Debug|x86
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Release|Any CPU = Release|Any CPU
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Release|Mixed Platforms = Release|Mixed Platforms
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Debug|x86.ActiveCfg = Debug|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Any CPU.Build.0 = Release|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|Mixed Platforms.Build.0 = Release|Any CPU
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{498943A8-DF5A-4DB0-B506-0BFF44788657}.Release|x86.ActiveCfg = Release|Any CPU
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Any CPU.ActiveCfg = Debug|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|Mixed Platforms.Build.0 = Debug|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|x86.ActiveCfg = Debug|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Debug|x86.Build.0 = Debug|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Any CPU.ActiveCfg = Release|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Mixed Platforms.ActiveCfg = Release|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|Mixed Platforms.Build.0 = Release|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|x86.ActiveCfg = Release|x86
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{98E974DA-C650-4B88-B2F8-57AC7AE6C34F}.Release|x86.Build.0 = Release|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Debug|Any CPU.ActiveCfg = Debug|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Debug|Mixed Platforms.Build.0 = Debug|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Debug|x86.ActiveCfg = Debug|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Debug|x86.Build.0 = Debug|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Release|Any CPU.ActiveCfg = Release|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Release|Mixed Platforms.ActiveCfg = Release|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Release|Mixed Platforms.Build.0 = Release|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Release|x86.ActiveCfg = Release|x86
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{0C47648F-8751-4A71-98ED-A3D0845627E2}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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