- ValidateDataPaths no longer creates a ROOT folder as a child folder to the Data directory. - The Realm class now has a Zones collection property. - Adjusted Room and ProjectInformation Property Categories for Property Grid. Realm Explorer: - Now Save and Loads Realms - Now calls MUDEngine.Engine.ValidateDataPaths() during startup to ensure all directories exists. - New Realms can be created. - Existing Realms are now loaded into the listbox. - Prototype code wrote for finding available and un-available Zones. - Almost complete UI Zone Builder: - Now calls MUDEngine.Engine.ValidateDataPaths() during startup to ensure all directories exists.
24 lines
667 B
C#
24 lines
667 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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namespace RealmExplorer
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main()
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{
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MUDEngine.Engine.ValidateDataPaths();
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MUDEngine.FileSystem.FileSystem.FileType = MUDEngine.FileSystem.FileSystem.OutputFormats.XML;
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new frmMain());
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}
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}
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}
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