- Sending messages to the client from the server is now an added feature. Use Game.SendMessage() - Added Load and Save commands for players. - Added Missing SaveDataPaths struct file.
13 lines
294 B
C#
13 lines
294 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MudEngine.FileSystem
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{
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public struct SaveDataPaths
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{
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public string Players { get; set; }
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public string Environment { get; set; }
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}
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}
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