MudEngine Zones now have a Name property. MudEngine.ProjectInformation.BaseCurrencyName is no longer filed under Misc. within the Project Manager. The Project Managers Realms list now generates the Available Zones lists if Zones exist. The Project Managers Zone and Room list boxes have been replaced with CheckedListBoxes to easily select Initial Room/Zones.
186 lines
8.2 KiB
C#
186 lines
8.2 KiB
C#
namespace Project_Manager
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{
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partial class frmMain
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.splitContainer1 = new System.Windows.Forms.SplitContainer();
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this.propertyGrid1 = new System.Windows.Forms.PropertyGrid();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.groupBox4 = new System.Windows.Forms.GroupBox();
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this.groupBox3 = new System.Windows.Forms.GroupBox();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.comRealms = new System.Windows.Forms.ComboBox();
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this.lstZones = new System.Windows.Forms.CheckedListBox();
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this.lstRooms = new System.Windows.Forms.CheckedListBox();
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this.splitContainer1.Panel1.SuspendLayout();
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this.splitContainer1.Panel2.SuspendLayout();
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this.splitContainer1.SuspendLayout();
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this.groupBox1.SuspendLayout();
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this.groupBox4.SuspendLayout();
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this.groupBox3.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.SuspendLayout();
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//
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// splitContainer1
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//
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this.splitContainer1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.splitContainer1.Location = new System.Drawing.Point(0, 0);
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this.splitContainer1.Name = "splitContainer1";
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//
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// splitContainer1.Panel1
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//
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this.splitContainer1.Panel1.Controls.Add(this.propertyGrid1);
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//
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// splitContainer1.Panel2
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//
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this.splitContainer1.Panel2.Controls.Add(this.groupBox1);
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this.splitContainer1.Size = new System.Drawing.Size(573, 390);
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this.splitContainer1.SplitterDistance = 254;
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this.splitContainer1.TabIndex = 0;
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//
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// propertyGrid1
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//
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this.propertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.propertyGrid1.Location = new System.Drawing.Point(0, 0);
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this.propertyGrid1.Name = "propertyGrid1";
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this.propertyGrid1.Size = new System.Drawing.Size(254, 390);
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this.propertyGrid1.TabIndex = 0;
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.groupBox4);
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this.groupBox1.Controls.Add(this.groupBox3);
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this.groupBox1.Controls.Add(this.groupBox2);
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this.groupBox1.Location = new System.Drawing.Point(3, 0);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(309, 208);
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this.groupBox1.TabIndex = 2;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Initial Room Setup";
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//
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// groupBox4
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//
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this.groupBox4.Controls.Add(this.lstRooms);
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this.groupBox4.Location = new System.Drawing.Point(158, 16);
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this.groupBox4.Name = "groupBox4";
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this.groupBox4.Size = new System.Drawing.Size(149, 186);
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this.groupBox4.TabIndex = 2;
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this.groupBox4.TabStop = false;
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this.groupBox4.Text = "Available Rooms";
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//
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// groupBox3
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//
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this.groupBox3.Controls.Add(this.lstZones);
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this.groupBox3.Location = new System.Drawing.Point(6, 64);
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this.groupBox3.Name = "groupBox3";
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this.groupBox3.Size = new System.Drawing.Size(149, 138);
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this.groupBox3.TabIndex = 1;
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this.groupBox3.TabStop = false;
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this.groupBox3.Text = "Available Zones";
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//
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// groupBox2
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//
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this.groupBox2.Controls.Add(this.comRealms);
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this.groupBox2.Location = new System.Drawing.Point(3, 16);
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this.groupBox2.Name = "groupBox2";
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this.groupBox2.Size = new System.Drawing.Size(152, 42);
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this.groupBox2.TabIndex = 0;
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this.groupBox2.TabStop = false;
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this.groupBox2.Text = "Available Realms";
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//
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// comRealms
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//
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this.comRealms.Dock = System.Windows.Forms.DockStyle.Fill;
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this.comRealms.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
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this.comRealms.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.comRealms.FormattingEnabled = true;
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this.comRealms.Location = new System.Drawing.Point(3, 16);
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this.comRealms.Name = "comRealms";
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this.comRealms.Size = new System.Drawing.Size(146, 21);
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this.comRealms.TabIndex = 0;
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this.comRealms.SelectedIndexChanged += new System.EventHandler(this.comRealms_SelectedIndexChanged);
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//
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// lstZones
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//
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this.lstZones.Dock = System.Windows.Forms.DockStyle.Fill;
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this.lstZones.FormattingEnabled = true;
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this.lstZones.Location = new System.Drawing.Point(3, 16);
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this.lstZones.Name = "lstZones";
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this.lstZones.Size = new System.Drawing.Size(143, 109);
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this.lstZones.TabIndex = 0;
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this.lstZones.ThreeDCheckBoxes = true;
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//
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// lstRooms
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//
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this.lstRooms.Dock = System.Windows.Forms.DockStyle.Fill;
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this.lstRooms.FormattingEnabled = true;
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this.lstRooms.Location = new System.Drawing.Point(3, 16);
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this.lstRooms.Name = "lstRooms";
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this.lstRooms.Size = new System.Drawing.Size(143, 154);
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this.lstRooms.TabIndex = 1;
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this.lstRooms.ThreeDCheckBoxes = true;
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//
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// frmMain
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(573, 390);
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this.Controls.Add(this.splitContainer1);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "frmMain";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "Mud Designer: Project Manager";
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this.Load += new System.EventHandler(this.frmMain_Load);
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this.splitContainer1.Panel1.ResumeLayout(false);
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this.splitContainer1.Panel2.ResumeLayout(false);
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this.splitContainer1.ResumeLayout(false);
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this.groupBox1.ResumeLayout(false);
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this.groupBox4.ResumeLayout(false);
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this.groupBox3.ResumeLayout(false);
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this.groupBox2.ResumeLayout(false);
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this.ResumeLayout(false);
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}
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#endregion
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private System.Windows.Forms.SplitContainer splitContainer1;
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private System.Windows.Forms.PropertyGrid propertyGrid1;
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.GroupBox groupBox2;
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private System.Windows.Forms.ComboBox comRealms;
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private System.Windows.Forms.GroupBox groupBox3;
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private System.Windows.Forms.GroupBox groupBox4;
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private System.Windows.Forms.CheckedListBox lstRooms;
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private System.Windows.Forms.CheckedListBox lstZones;
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}
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}
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