- Cleaned up the code within the editor. Realm Explorer: - Some UI adjustments. Room Designer: - Program.Room is no longer re-instanced after the room designer saves a room. Toolkit Launcher: - Zone and Room edior buttons removed. They can now only be accessed via the Realm Explorer. - Changed the Toolkit Title. Zone Builder: - Began Room Doorway linking UI design. Mud Engine: - Zones now instance the Rooms collection. - Travel Directions now moved from Environment namespace and placed within Objects namespace. - Travel Directions now contains a class and method for returning the opposite direction provided. (ex: GetReverseDirection(TravelDirections.West) returns East).
15 lines
No EOL
383 B
C#
15 lines
No EOL
383 B
C#
//MudEngine
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using MudDesigner.MudEngine.Attributes;
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using MudDesigner.MudEngine.FileSystem;
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using MudDesigner.MudEngine.Objects;
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using MudDesigner.MudEngine.Objects.Environment;
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namespace MudDesigner.MudEngine.Objects.Environment
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{
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public struct StartingLocation
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{
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public string Room;
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public string Zone;
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public string Realm;
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}
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} |