- BaseObject Saving and Loading fully implemented. - BaseCharacter Saving and Loading fully implemented. - Game.cs now contains SaveDataPaths property for allowing users to define where their data will be saved. - |
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.. | ||
..svnbridge | ||
Commands | ||
FileSystem | ||
GameManagement | ||
GameObjects | ||
Networking | ||
Properties | ||
Scripting | ||
MudEngine.csproj | ||
startup.dat |