rScripting can be found on Codeplex at http://rScript.Codeplex.com which is a complete script engine. Mud Designer will make use of it, and will allow me to just work on the Mud Designer engine, as my rScript is complete. I still had quiet a bit of work to do with the Mud Designers Script System.
57 lines
1.3 KiB
C#
57 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MudEngine.FileSystem
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{
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public struct SaveDataPaths
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{
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public String Players
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{
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get
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{
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return _Players;
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}
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set
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{
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_Players = value;
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}
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}
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public String Environment
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{
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get
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{
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return _Environment;
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}
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set
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{
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_Environment = value;
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}
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}
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public String Scripts
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{
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get
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{
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return _Scripts;
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}
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set
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{
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_Scripts = value;
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}
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}
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private String _Players;
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private String _Environment;
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private String _Scripts;
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public SaveDataPaths(String environment, String players, String scripts)
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{
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_Players = players;
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_Environment = environment;
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_Scripts = scripts;
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}
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}
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}
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