muddesigner/MudDesigner/frmDesigner.Designer.cs
Scionwest_cp 3bd493c1cd Mud Designer:
Removed old forms and prepared for new designer layouts

MudEngine:
Server - Now starts and runs, however sending information to the client crashes telnet clients for some reason.
BaseCharacter - Removed OnConnect() source code and changed method into an abstract method.  This is now implemented via MudGame.MudCharacter
BaseCommand - BaseCommand.Name now implemented.  Constructor defaults to the Type name.  Note all command names must begin with 'Command'
BaseGame - Now has a Server propety
BaseServer - Added IsRunning property
ICharacter - Added Send() method
ICommunicate - Added Shutdown() method for use with servers.
CommandSystem - Bug fix.  Was checking to see if the command was an Interface rather than checking if it inherits from one.
CommandSystem - Bug fix.  No longer attempts to add abstract commands to collection
ScriptSystem - Bug fix.  Corrected the name of the Mud Compiler during compiler loading.

MudGame:
Added initial MudCharacter class.  Will be the standard class that all characters will inherit from.
Added CommandLogin for processing user server logins.
MudGame - Now calls Server.Initialize during Game.Initialize()
MudGame - Uses Server.IsRunning property checks rather than Server.EnableServer
MudGame - Added initial code for player connections.
2011-10-02 20:40:51 -07:00

155 lines
No EOL
6.5 KiB
C#

namespace MudDesigner
{
partial class frmDesigner
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.tabControl1 = new System.Windows.Forms.TabControl();
this.tabPage1 = new System.Windows.Forms.TabPage();
this.tabPage2 = new System.Windows.Forms.TabPage();
this.tabPage3 = new System.Windows.Forms.TabPage();
this.tabPage4 = new System.Windows.Forms.TabPage();
this.tabControl2 = new System.Windows.Forms.TabControl();
this.tabPage5 = new System.Windows.Forms.TabPage();
this.tabPage6 = new System.Windows.Forms.TabPage();
this.tabControl1.SuspendLayout();
this.tabPage2.SuspendLayout();
this.tabControl2.SuspendLayout();
this.SuspendLayout();
//
// tabControl1
//
this.tabControl1.Controls.Add(this.tabPage1);
this.tabControl1.Controls.Add(this.tabPage2);
this.tabControl1.Controls.Add(this.tabPage3);
this.tabControl1.Controls.Add(this.tabPage4);
this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this.tabControl1.Location = new System.Drawing.Point(0, 0);
this.tabControl1.Name = "tabControl1";
this.tabControl1.SelectedIndex = 0;
this.tabControl1.Size = new System.Drawing.Size(784, 562);
this.tabControl1.TabIndex = 0;
//
// tabPage1
//
this.tabPage1.Location = new System.Drawing.Point(4, 22);
this.tabPage1.Name = "tabPage1";
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
this.tabPage1.Size = new System.Drawing.Size(776, 536);
this.tabPage1.TabIndex = 0;
this.tabPage1.Text = "Game Settings";
this.tabPage1.UseVisualStyleBackColor = true;
//
// tabPage2
//
this.tabPage2.Controls.Add(this.tabControl2);
this.tabPage2.Location = new System.Drawing.Point(4, 22);
this.tabPage2.Name = "tabPage2";
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
this.tabPage2.Size = new System.Drawing.Size(776, 536);
this.tabPage2.TabIndex = 1;
this.tabPage2.Text = "Environments";
this.tabPage2.UseVisualStyleBackColor = true;
//
// tabPage3
//
this.tabPage3.Location = new System.Drawing.Point(4, 22);
this.tabPage3.Name = "tabPage3";
this.tabPage3.Size = new System.Drawing.Size(192, 74);
this.tabPage3.TabIndex = 2;
this.tabPage3.Text = "Characters";
this.tabPage3.UseVisualStyleBackColor = true;
//
// tabPage4
//
this.tabPage4.Location = new System.Drawing.Point(4, 22);
this.tabPage4.Name = "tabPage4";
this.tabPage4.Size = new System.Drawing.Size(192, 74);
this.tabPage4.TabIndex = 3;
this.tabPage4.Text = "Items";
this.tabPage4.UseVisualStyleBackColor = true;
//
// tabControl2
//
this.tabControl2.Controls.Add(this.tabPage5);
this.tabControl2.Controls.Add(this.tabPage6);
this.tabControl2.Location = new System.Drawing.Point(0, 0);
this.tabControl2.Name = "tabControl2";
this.tabControl2.SelectedIndex = 0;
this.tabControl2.Size = new System.Drawing.Size(200, 100);
this.tabControl2.TabIndex = 0;
//
// tabPage5
//
this.tabPage5.Location = new System.Drawing.Point(4, 22);
this.tabPage5.Name = "tabPage5";
this.tabPage5.Padding = new System.Windows.Forms.Padding(3);
this.tabPage5.Size = new System.Drawing.Size(192, 74);
this.tabPage5.TabIndex = 0;
this.tabPage5.Text = "tabPage5";
this.tabPage5.UseVisualStyleBackColor = true;
//
// tabPage6
//
this.tabPage6.Location = new System.Drawing.Point(4, 22);
this.tabPage6.Name = "tabPage6";
this.tabPage6.Padding = new System.Windows.Forms.Padding(3);
this.tabPage6.Size = new System.Drawing.Size(192, 74);
this.tabPage6.TabIndex = 1;
this.tabPage6.Text = "tabPage6";
this.tabPage6.UseVisualStyleBackColor = true;
//
// frmDesigner
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(784, 562);
this.Controls.Add(this.tabControl1);
this.Name = "frmDesigner";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Mud Designer";
this.tabControl1.ResumeLayout(false);
this.tabPage2.ResumeLayout(false);
this.tabControl2.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.TabControl tabControl1;
private System.Windows.Forms.TabPage tabPage1;
private System.Windows.Forms.TabPage tabPage2;
private System.Windows.Forms.TabPage tabPage3;
private System.Windows.Forms.TabPage tabPage4;
private System.Windows.Forms.TabControl tabControl2;
private System.Windows.Forms.TabPage tabPage5;
private System.Windows.Forms.TabPage tabPage6;
}
}