muddesigner/MudEngine/WinPC_Engine
Scionwest_cp 38bdf75bf1 XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted.
Added rScript files to the engine.  These have not been implemented and currently don't work with the engine.
BaseScript has been modified to support the new XMLData class for saving data.
2012-02-29 20:06:14 -08:00
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Core XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
DAL XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
Game XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
GameScripts XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
Networking XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
Properties Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00
Scripting XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
WinPC_Engine.csproj XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
WinPC_Engine.csproj.vspscc Initial Check-in for Alpha 2.0 source code. 2012-02-28 20:11:10 -08:00