muddesigner/MudGame/bin/Debug/..svnbridge/.svnbridge
Scionwest_cp 5aa5504171 MudEngine:
- Added FileManager.GetDataCollection() Method for getting a collection of values that match the supplied parameter. This is used by environments for restoring saved object collections
 - World Restoration is now fully implemented.
 - Removed un-needed Log messages
 - Added a pushMessage parameter to Log.Write() allowing messages to be sent directly to the console instead of stacking them in a cache. All log messages now push the message by default.
2010-08-15 11:15:35 -07:00

32 lines
No EOL
813 B
XML

<?xml version="1.0" encoding="utf-8"?><ItemProperties xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"><Properties><Property><Name>svn:ignore</Name><Value>Log.txt
MudEngine.dll
MudEngine.pdb
MudGame.exe
MudGame.pdb
MudGame.vshost.exe
MudGame.vshost.exe.manifest
Player
temp
</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
MudEngine.dll
MudEngine.pdb
MudGame.exe
MudGame.pdb
MudGame.vshost.exe
MudGame.vshost.exe.manifest
Player
temp
Realms
</Value></Property><Property><Name>svn:ignore</Name><Value>Log.txt
MudEngine.dll
MudEngine.pdb
MudGame.exe
MudGame.pdb
MudGame.vshost.exe
MudGame.vshost.exe.manifest
Player
temp
Realms
Mud Designer Example Game.ini
World
</Value></Property></Properties></ItemProperties>