- Fixed the ScriptEngine and CommandEngine not loading Custom game commands from scripts. - BaseCharacter's Create, Initialize, Send and FlushConsole are now overridable via scripts. - Invalid commands are now printed to the player "Invalid Command." MudGame: - Added CommandSay script that adds primitive chatting support. Only players within the same Room can see the messages. - Renamed California script to WorldCalifornia - Renamed MyGame script to EarthGame. - Added Clear command script for and Say command script for showing how to build custom commands for use with the game. The commands can only be added server-side, but used client-side.
10 lines
No EOL
238 B
C#
10 lines
No EOL
238 B
C#
public class CommandClear : IGameCommand
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{
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public Boolean Override { get; set; }
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public String Name { get; set; }
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public void Execute(String command, BaseCharacter player)
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{
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player.FlushConsole();
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}
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} |