- Moved List command out of the engine and into the MudGame as a script. MudGame: - Migrated List command from engine to game script. - List command now supports 'List Commands'. It will now print all commands for admins, and only non-admin commands for non-admin players. - Added CreateRoom scripted command for instantly creating Rooms without needing to fully qualify a path. The Room will be created in the Admin's current Realm>Zone. In order to create a Room outside of their current Zone they will need to use the standard 'Create' command and supply a fully qualified name such as 'MyRealm>MyZone>MyRoom'
36 lines
929 B
C#
36 lines
929 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Text;
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using MudEngine.FileSystem;
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using MudEngine.GameObjects.Characters;
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using MudEngine.GameManagement;
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using MudEngine.Commands;
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using MudEngine.GameObjects.Environment;
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namespace MudEngine.Commands
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{
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public class CommandSaveWorld : IGameCommand
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{
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public Boolean Override { get; set; }
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public String Name { get; set; }
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public List<String> Help { get; set; }
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public CommandSaveWorld()
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{
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Help = new List<string>();
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Help.Add("Saves the game world.");
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}
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public void Execute(String command, BaseCharacter player)
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{
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if ((player.Role == SecurityRoles.Admin) || (player.Role == SecurityRoles.GM))
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{
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player.ActiveGame.Save();
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}
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}
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}
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}
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