muddesigner/MudEngine/WinPC_Engine/Scripting
2012-03-10 19:15:43 -08:00
..
CompileEngine.cs Added improved logging through the engine for the server console. 2012-03-08 19:44:18 -08:00
CSharp.cs Provided support for changing the location of the projects save data root. 2012-03-10 19:15:43 -08:00
ICompiler.cs XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
ScriptEnumerator.cs XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00
ScriptFactory.cs DataPaths now have values for the games Root directory and Script directory. 2012-03-05 20:30:54 -08:00
ScriptObject.cs XMLData class added. This will manage the saving and loading of all scripted objects during runtime. The saved files will be XML formatted. 2012-02-29 20:06:14 -08:00