- Re-organized property layout in Game.cs - Realm now automatically sets Zone.Realm when a Zone is added via Realm.AddZone() - Zone now automatically sets Room.Zone and Room.Realm when Room is added via Zone.AddRoom() MudOfflineExample: - Updated to reflect the changes made to MudEngine. |
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..svnbridge | ||
Environments | ||
Properties | ||
MudOfflineExample.csproj | ||
Program.cs |