- Re-organized property layout in Game.cs - Realm now automatically sets Zone.Realm when a Zone is added via Realm.AddZone() - Zone now automatically sets Room.Zone and Room.Realm when Room is added via Zone.AddRoom() MudOfflineExample: - Updated to reflect the changes made to MudEngine. |
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Characters | ||
Environment | ||
Items | ||
Bag.cs | ||
BaseObject.cs | ||
Currency.cs |